Yes, that’s the way to do it, using virtualWrites. As you correctly assumed, sync works the other way.
Great. As I have the some other functions inside the BLYNK_WRITE() functions I will set the Virtual Pin to the wanted value
Blynk.virtualWrite(V1, 0); and then sync it with
This should behave like I have pressed the button on the app right?
As there is a function that gets called after a connection has established, I can use this and sync everything… to my logic, it should work like this:
if (status == 1)
I appreciate your comment about Blynk_Coeurs comment, but I would say making fun of someone isnt a good form either - also if he is a well known member and has therefore a higher status.
I dont like this sort of replys in forums in general (in this case he was even wrong with his assumtion) as it can frustrate newbees and doesnt help at all.
So I see no point in posting this.
I normally tend to comment these kind of posts in a similar way to show how it feels.
I know this is living on the edge, but I think Blynk_Coeur can take it and knows how it was meant.
If not @Blynk_Coeur: I’m sorry and all the best