Is there some documentation on the hardware<–>server communication? How difficult is it to create the Blynk Libraries in C#?
I didn’t find it, but maybe it has already been done by someone else?
In the documentation (Overview - Blynk Documentation), I found a section called “Blynk Cloud (HTTPS API)”. But if I understand it correctly, this is only about communiction between server and app. Is that correct? Is there also an API for the communication between server and hardware?