Hi, I’ve read the Docs and many posts and I must be missing something pretty fundamental - apologies in advance.
I can find any mention of where the device in the Video Stream project fits in. I have a valid URL (poert forward all that stuff working on other apps) - but when I run the project I get the Videao Stream Test is offline - of course it is I dont have a device - do I need one?
Is there a diagram somewhere because I’m cleraly missing something fundamantal.
Not sure I follow your issue/question… the Video Stream widget is just a simple widget that displays a valid video stream URL entered into it… while there are a few more complications getting the valid type of stream … there is nothing much more to it, and if you type the URL directly into the widget, you do not even need a vPin or device.
Although now you can assign it a vPin and use that to enter that URL from your code (and yes, that part would require a device)
When you create a new project you must choose a device and connection type, by fault the fields are populated with ESP8266 and WiFi. Create project then generates/emails a token.
When you add the video streaming widget, insert the URL thats fine. But when you run the project you get a notification that “New Project is off line”
How does the project run of its looking for a non-existant device and token?
I have used a few different types, usually old cell phones running an IP camera App. But also online (internet) streams and streams from my own security camera feeds.
If you have a project with details and need further assistance, please create a new topic. Thanks.