I get the message “Too many requests” sometimes. (if I recall the error message correctly).
Do I need to use the “simpletimer” when I use BLYNK_WRITE(V0) and BLYNK_READ(V1) functions?
I guess this is also why I get the “buffer overflow” in the debug window quite often?
Thanks. That means I can BLYNK_READ to send to the APP. But that I should use a “void sendUptime ()” for receiving from the APP? But how do I get the value in without making a BLYNK_WRITE. I can’t make a BLYNK_WRITE inside the “void sendUptime ()”, can?
BLYNK_READ is for reading data from hardware. So in that case app initiates call. Please read a documentation in link above (virtual pins section) it describes what you are asking very well.