[Solved] Problems with creating QR code for cloning

Hi Blynkers,
I tried to clone a project and the result is an empty QR with a message “Problems with creating QR code for cloning” or “No internet connection. Please try later”

For sure my connection is up and running…

APP 2.15.2
Local Server v0.28.0 Java8
Android 7.1.1
ZTE Axon 7

@BlynkAndroidDev, can you please help here?

Thanks

@Dmitriy which version of server has new cloning logic?

That’s correct. For local server the clonning not yet supported (requires DB).
@BlynkAndroidDev I’ll fix that. No actions from your side required.

Ticket created - https://github.com/blynkkk/blynk-server/issues/749

Understood, thanks to both for the fast reply, please, let us know after you fix it.
Regards!

I should pay more attention to the Blynk.log file…:sweat_smile::

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@Dmitriy was there ever a fix for cloning large projects? Ironically it’s the really large projects that benefit most from cloning but it’s not available.

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@Costas yes. fixed is made (Android). However only for cloud server for now.

Initially, we stored the whole project in QR. But that didn’t work well on big ones.
So now QR is just the link to cloned project on the server.

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@Dmitriy it’s a clone from local to cloud server that I am wanting to do so I look forward to the fix for local server.

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QR working fine! Local server v0.28.1

Thanks!!

As I was “backing up” all my projects… it dawned on me!! Since this new method doesn’t store the project data in the actual QR, it is just a shortcut/link… and thus in case of Local Server disruption, the saved QR is useless as a project restore method.

Basically leaving project backup options to the manual “All or Nothing” process of saving/restoring the user file… no more individual project backups that can be saved in email or on cloud storage.

Is there a plan for proper off-server backups for individual/total projects planned in the future?

Have you tried restoring the QR to Blynk’s server?

With 0.28.1 I am now able to clone large projects from the local server but Blynk’s server then gives an error message of “Not a valid Blynk code”.

@Dmitriy does that mean we can’t clone from server to server?

Same message here changing from Local to Cloud Server. As @Gunner was pointing at, if the Local server goes down the projects can’t be restored.

Local and cloud servers should be regularly backed up so for me the problem is more that server to server transfer is now broken.

Yep, now cloned project are handled on the server, soon we’ll add rest api so it would be possible to clone projects from any servers.

@BlynkAndroidDev @Eugene now your turn :slight_smile: - https://github.com/blynkkk/blynk-server/issues/757

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:grin::ok_hand:

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