Hey, for a project I am working on I require an interrupt to triggered on one of my pins for the raspberry P 3 B+. I have been able to get everything working except for the attachInterrupt function. When I build the project I get:
main.cpp:65:3: error: ‘attachInterrupt’ was not declared in this scope
attachInterrupt(digitalPinToInterrupt(2), checkPin, CHANGE);
I am running the example code given at: https://examples.blynk.cc/?board=Raspberry%20Pi&shield=System%20default&example=More%2FSync%2FButtonInterrupt
Shown Below.
Any help or tips as to why this wont build would be greatly appreciated.
Thanks
/*************************************************************
Download latest Blynk library here:
https://github.com/blynkkk/blynk-library/releases/latest
Blynk is a platform with iOS and Android apps to control
Arduino, Raspberry Pi and the likes over the Internet.
You can easily build graphic interfaces for all your
projects by simply dragging and dropping widgets.
Downloads, docs, tutorials: http://www.blynk.cc
Sketch generator: http://examples.blynk.cc
Blynk community: http://community.blynk.cc
Follow us: http://www.fb.com/blynkapp
http://twitter.com/blynk_app
Blynk library is licensed under MIT license
This example code is in public domain.
*************************************************************
This example shows how to monitor a button state
using interrupts mechanism.
App project setup:
LED widget on V1
*************************************************************/
/* Comment this out to disable prints and save space */
#define BLYNK_PRINT stdout
#ifdef RASPBERRY
#include <BlynkApiWiringPi.h>
#else
#include <BlynkApiLinux.h>
#endif
#include <BlynkSocket.h>
#include <BlynkOptionsParser.h>
static BlynkTransportSocket _blynkTransport;
BlynkSocket Blynk(_blynkTransport);
#include <BlynkWidgets.h>
WidgetLED led1(V1);
// We make these values volatile, as they are used in interrupt context
volatile bool pinChanged = false;
volatile int pinValue = 0;
// Most boards won't send data to WiFi out of interrupt handler.
// We just store the value and process it in the main loop.
void checkPin()
{
// Invert state, since button is "Active LOW"
pinValue = !digitalRead(2);
// Mark pin value changed
pinChanged = true;
}
void setup()
{
// Make pin 2 HIGH by default
pinMode(2, INPUT_PULLUP);
// Attach INT to our handler
attachInterrupt(digitalPinToInterrupt(2), checkPin, CHANGE);
}
void loop()
{
Blynk.run();
if (pinChanged) {
// Process the value
if (pinValue) {
led1.on();
} else {
led1.off();
}
// Clear the mark, as we have processed the value
pinChanged = false;
}
}
int main(int argc, char* argv[])
{
const char *auth, *serv;
uint16_t port;
parse_options(argc, argv, auth, serv, port);
Blynk.begin(auth, serv, port);
setup();
while(true) {
loop();
}
return 0;
}