Problem code Blynk Arduino uno

define BLYNK_PRINT Serial
#include <SPI.h>
#include <Ethernet.h>
#include <BlynkSimpleEthernet.h>

// You should get Auth Token in the Blynk App.
// Go to the Project Settings (nut icon).
char auth[] = "d5c5f04f802f445c8c918cac3b387f48";


// Set your LED and physical button pins here
const int ledPin1 = A0;
const int btnPin1 = 4;

const int ledPin2 = A1;
const int btnPin2 = 5;

const int ledPin3 = A2;
const int btnPin3 = 6;

const int ledPin4 = A3;
const int btnPin4 = 7;

const int ledPin5 = A4;
const int btnPin5 = 8;

const int ledPin6 = A5;
const int btnPin6 = 9;

const int ledPin7 = 2;
const int btnPin7 = 10;

const int ledPin8 = 3;
const int btnPin8 = 11;

BlynkTimer timer;
void checkPhysicalButton();

int ledState1 = LOW;
int btnState1 = HIGH;

int ledState2 = LOW;
int btnState2 = HIGH;

int ledState3 = LOW;
int btnState3 = HIGH;

int ledState4 = LOW;
int btnState4 = HIGH;

int ledState5 = LOW;
int btnState5 = HIGH;

int ledState6 = LOW;
int btnState6 = HIGH;

int ledState7 = LOW;
int btnState7 = HIGH;

int ledState8 = LOW;
int btnState8 = HIGH;

// Every time we connect to the cloud...
BLYNK_CONNECTED() {
  // Request the latest state from the server
  Blynk.syncVirtual(V2);
  Blynk.syncVirtual(V3);
  Blynk.syncVirtual(V4);
  Blynk.syncVirtual(V5);
  Blynk.syncVirtual(V6);
  Blynk.syncVirtual(V7);
  Blynk.syncVirtual(V8);
  Blynk.syncVirtual(V9);
 
  
  // Alternatively, you could override server state using:
  //Blynk.virtualWrite(V2, ledState);
}

// When App button is pushed - switch the state
BLYNK_WRITE(V2) {
  ledState1 = param.asInt();
  digitalWrite(ledPin1, ledState1);
}

BLYNK_WRITE(V3) {
  ledState2 = param.asInt();
  digitalWrite(ledPin2, ledState2);
}

BLYNK_WRITE(V4) {
  ledState3 = param.asInt();
  digitalWrite(ledPin3, ledState3);
}

BLYNK_WRITE(V5) {
  ledState4 = param.asInt();
  digitalWrite(ledPin4, ledState4);
}

BLYNK_WRITE(V6) {
  ledState5 = param.asInt();
  digitalWrite(ledPin5, ledState5);
}

BLYNK_WRITE(V7) {
  ledState6 = param.asInt();
  digitalWrite(ledPin6, ledState6);
}

BLYNK_WRITE(V8) {
  ledState7 = param.asInt();
  digitalWrite(ledPin7, ledState7);
}

BLYNK_WRITE(V9) {
  ledState8 = param.asInt();
  digitalWrite(ledPin8, ledState8);
}



void checkPhysicalButton()
{    //FOR BUTTON1
  if (digitalRead(btnPin1) == LOW) {
    // btnState is used to avoid sequential toggles
    if (btnState1 != LOW) {

      // Toggle LED state
      ledState1 = !ledState1;
      digitalWrite(ledPin1, ledState1);

      // Update Button Widget
      Blynk.virtualWrite(V2, ledState1);
    }
    btnState1 = LOW;
  } else {
    btnState1 = HIGH;
  }

     //FOR BUTTON2 
    if (digitalRead(btnPin2) == LOW) {
    // btnState is used to avoid sequential toggles
    if (btnState2 != LOW) {

      // Toggle LED state
      ledState2 = !ledState2;
      digitalWrite(ledPin2, ledState2);

      // Update Button Widget
      Blynk.virtualWrite(V3, ledState2);
    }
    btnState2 = LOW;
  } else {
    btnState2 = HIGH;
  }
 
 //FOR BUTTON3
   if (digitalRead(btnPin3) == LOW) {
    // btnState is used to avoid sequential toggles
    if (btnState3 != LOW) {

      // Toggle LED state
      ledState3 = !ledState3;
      digitalWrite(ledPin3, ledState3);

      // Update Button Widget
      Blynk.virtualWrite(V4, ledState3);
    }
    btnState3 = LOW;
  } else {
    btnState3 = HIGH;
  }

 //FOR BUTTON4
  if (digitalRead(btnPin4) == LOW) {
    // btnState is used to avoid sequential toggles
    if (btnState4 != LOW) {

      // Toggle LED state
      ledState4 = !ledState4;
      digitalWrite(ledPin4, ledState4);

      // Update Button Widget
      Blynk.virtualWrite(V5, ledState4);
    }
    btnState4 = LOW;
  } else {
    btnState4 = HIGH;
  }

     //FOR BUTTON5 
    if (digitalRead(btnPin5) == LOW) {
    // btnState is used to avoid sequential toggles
    if (btnState5 != LOW) {

      // Toggle LED state
      ledState5 = !ledState5;
      digitalWrite(ledPin5, ledState5);

      // Update Button Widget
      Blynk.virtualWrite(V6, ledState5);
    }
    btnState5 = LOW;
  } else {
    btnState5 = HIGH;
  }
 
 //FOR BUTTON6
   if (digitalRead(btnPin6) == LOW) {
    // btnState is used to avoid sequential toggles
    if (btnState6 != LOW) {

      // Toggle LED state
      ledState6 = !ledState6;
      digitalWrite(ledPin6, ledState6);

      // Update Button Widget
      Blynk.virtualWrite(V7, ledState6);
    }
    btnState6 = LOW;
  } else {
    btnState6 = HIGH;
  }
 
 //FOR BUTTON7
   if (digitalRead(btnPin7) == LOW) {
    // btnState is used to avoid sequential toggles
    if (btnState7 != LOW) {

      // Toggle LED state
      ledState7 = !ledState7;
      digitalWrite(ledPin7, ledState7);

      // Update Button Widget
      Blynk.virtualWrite(V8, ledState7);
    }
    btnState7 = LOW;
  } else {
    btnState7 = HIGH;
  }

  
 //FOR BUTTON8 
    if (digitalRead(btnPin8) == LOW) {
    // btnState is used to avoid sequential toggles
    if (btnState8 != LOW) {

      // Toggle LED state
      ledState8 = !ledState8;
      digitalWrite(ledPin8, ledState8);

      // Update Button Widget
      Blynk.virtualWrite(V9, ledState8);
    }
    btnState8 = LOW;
  } else {
    btnState8 = HIGH;
  }
}

void setup()
{
  // Debug console
  Serial.begin(9600);

 
  Blynk.begin(auth);
  // You can also specify server:
  //Blynk.begin(auth, "blynk-cloud.com", 8442);
  //Blynk.begin(auth, IPAddress(192,168,1,100), 8442);

  pinMode(ledPin1, OUTPUT);
  pinMode(btnPin1, INPUT_PULLUP);
  digitalWrite(ledPin1, ledState1);

 pinMode(ledPin2, OUTPUT);
  pinMode(btnPin2, INPUT_PULLUP);
  digitalWrite(ledPin2, ledState2);

   pinMode(ledPin3, OUTPUT);
  pinMode(btnPin3, INPUT_PULLUP);
  digitalWrite(ledPin3, ledState3);

  pinMode(ledPin4, OUTPUT);
  pinMode(btnPin4, INPUT_PULLUP);
  digitalWrite(ledPin4, ledState4);

 pinMode(ledPin5, OUTPUT);
  pinMode(btnPin5, INPUT_PULLUP);
  digitalWrite(ledPin5, ledState5);

   pinMode(ledPin6, OUTPUT);
  pinMode(btnPin6, INPUT_PULLUP);
  digitalWrite(ledPin6, ledState6);

   pinMode(ledPin7, OUTPUT);
  pinMode(btnPin7, INPUT_PULLUP);
  digitalWrite(ledPin7, ledState7);

   pinMode(ledPin8, OUTPUT);
  pinMode(btnPin8, INPUT_PULLUP);
  digitalWrite(ledPin8, ledState8);
  // Setup a function to be called every 100 ms
  timer.setInterval(100L, checkPhysicalButton);
}

void loop()
{
  Blynk.run();
  timer.run();
}

You can help me, I can not make it work

I’m reading this on a phone, so it’s difficilt to see the full structure of the code. However, I think that what you’re trying to achieve in this bit of code is to call the checkPhysicalButton function on a regular basis with a timer. However you’ve not done that and instead you have declared the checkPhysicalButton twice.

Some comments in the code would make it more readable, and some Serial.print statements would help you know when a particular piece of code is being executed.

Pete.