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Particle Argon keeps disconnecting from Blynk

I have a simple application and the Particle Argon keeps disconnecting from Blynk (according to the application) . The Application is on an Android Note 8. It works on and off, but I should get a “ping” about every 10 minutes, They get to blynk once in a while because it shows the Argon as disconnected but I receive the write signal indicating the Argon is online and working.
The simple program is:

// This #include statement was automatically added by the Particle IDE.
#include <blynk.h>

char auth[] = "Whatever"	;


void setup()
{
    Particle.publish("Setup Start", "Blynk", PRIVATE); // publish to cloud
        Blynk.begin(auth);
    Particle.publish("Setup End", "Blynk", PRIVATE); // publish to cloud

}

void loop()
{
        Blynk.run();
        Blynk.virtualWrite(V1, String(76.6));  // Farenheit Temprature  
        Particle.publish("Blynk", "Wrote", PRIVATE); // publish to cloud
   delay(30000 * 10);

}

@jslawsky please edit your post and add triple backticks at the beginning and end of your code so that it displays correctly. Triple backticks look like this:
```

Once you’ve done that, we’ll tell you what is causing your problem and how to fix it.

Pete.

Done.

Which library version are you using?

You should read this:

A 300 second delay in your void loop isn’t compatible with Blynk.

Pete.

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