Same as in the link of the example, Blynk send me this sketch upon the creation of my device infact it has the same name , Tampelate ID and Token ID that I see i my console Web…
If you have library version 1.1.0 installed, but when you compile and run the sketch it says version 0.6.1 then you have multiple copies of the Blynk library installed and the compiler is finding the wrong one.
If you look near the bottom of the compilation messages then you’ll see where it tells you which library was used, and it’s path.
Find the path of the 0.6.1 library and delete it manually, then try again.
I removed the old Blynk folder from the libraries and now I don’t have anymore that error and I can see the device Online, but after adding the 3 defines to my old sketch I receive this message Packet too big: 20527 and I see the device Offilne
The sketch is very huge but basically now I’m executing only the init part in the setup routine, in the main loop Blynk.run is commented, then onlt the setup function is running once on the startup
Fixed, I just commented the and replaced Blynk.Config and Blynk.Connect by Blynk.begin and the error diasspeared and I see the device online now…
Thanks for your help, but I don’t understand why it was working before with Blynk Legacy to avoid Blynk bloccking now in Blynk 2.0 is not accepted… Are we sure that Blynk.begin is not blocking anymore with Blynk 2.0.
What if I want to specify the Server manually?