Trying to get an old project to work on the new Blynk platform. It’s just a DHT sensor that sends two values that I can monitor remotely. I looked around and didn’t find a solution for this specific issue:
Current error for this line:
error: ‘auth’ was not declared in this scope; did you mean ‘auto’?
** 103 | Blynk.begin (auth, ssid, pass);**
Here’s my includes:
#define BLYNK_PRINT Serial// Comment this out to disable prints and save space
#include <SPI.h>
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
// #include <SimpleTimer.h> Old from 2018
#include <Blynk.h>
#include <DHT.h>
The thing is, I have a test sketch working just fine with the exact same syntax for “Blynk.begin (auth, ssid, pass);” so not sure why that is not working here.
• NodeMCU 0.9 + WIFI
• Blynk server
• Blynk Library version 1.1 (but tried 0.6 and 0.4 and neither helped)
I’m guessing that you’ve pasted the three lines of firmware configuration from the web console Device > Device Info screen to the very top of your sketch?
That will give you three lines of code that look like this:
Thanks Pete. Yes, I do have the token lines in there. As I said, I had a working sketch and this is not my first rodeo. I didn’t post them because then I have to redact them.
Your suggestion on this worked though:
Blynk.begin (BLYNK_AUTH_TOKEN , ssid, pass);
The sketch now compiles. Thanks!
But it is still odd that the test sketch does not use that line and yet works.
/*************************************************************
This is a simple demo of sending and receiving some data.
Be sure to check out other examples!
*************************************************************/
// Template ID, Device Name and Auth Token are provided by the Blynk.Cloud
// See the Device Info tab, or Template settings
#define BLYNK_TEMPLATE_ID "XXXXX"
#define BLYNK_DEVICE_NAME "Quickstart Device"
#define BLYNK_AUTH_TOKEN "X"
// Comment this out to disable prints and save space
#define BLYNK_PRINT Serial
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
char auth[] = BLYNK_AUTH_TOKEN;
// Your WiFi credentials.
// Set password to "" for open networks.
char ssid[] = "XXXX";
char pass[] = "XXXX";
BlynkTimer timer;
// This function is called every time the Virtual Pin 0 state changes
BLYNK_WRITE(V0)
{
// Set incoming value from pin V0 to a variable
int value = param.asInt();
// Update state
Blynk.virtualWrite(V1, value);
}
// This function is called every time the device is connected to the Blynk.Cloud
BLYNK_CONNECTED()
{
// Change Web Link Button message to "Congratulations!"
Blynk.setProperty(V3, "offImageUrl", "https://static-image.nyc3.cdn.digitaloceanspaces.com/general/fte/congratulations.png");
Blynk.setProperty(V3, "onImageUrl", "https://static-image.nyc3.cdn.digitaloceanspaces.com/general/fte/congratulations_pressed.png");
Blynk.setProperty(V3, "url", "https://docs.blynk.io/en/getting-started/what-do-i-need-to-blynk/how-quickstart-device-was-made");
}
// This function sends Arduino's uptime every second to Virtual Pin 2.
void myTimerEvent()
{
// You can send any value at any time.
// Please don't send more that 10 values per second.
Blynk.virtualWrite(V2, millis() / 1000);
}
void setup()
{
// Debug console
Serial.begin(115200);
Blynk.begin(auth, ssid, pass);
// You can also specify server:
//Blynk.begin(auth, ssid, pass, "blynk.cloud", 80);
//Blynk.begin(auth, ssid, pass, IPAddress(192,168,1,100), 8080);
// Setup a function to be called every second
timer.setInterval(1000L, myTimerEvent);
}
void loop()
{
Blynk.run();
timer.run();
// You can inject your own code or combine it with other sketches.
// Check other examples on how to communicate with Blynk. Remember
// to avoid delay() function!
}