Blynk probably has an untapped market for punters that want your easy to use GUI and your server, but don’t want the complexity of working with MCUs.
Basically it would open up Blynk to the 97% that can’t code.
I just did a quick test with an old version of Blynk. Some features work without an MCU like video streaming and you can set the project not to show offline notifications for the imaginary MCU.
My requirement, and probably for thousands more, would be to use your wonderful Webhook widget to access 3rd party data and process it.
In its simplest form the results of the Webhook would be shown in Terminal, but without any coding. I noticed this thread a few days ago about Eventor and Webhooks which clearly shows Webhook and Eventor can’t be used together. I can understand why you have blocked the facility but it opens Blynk up to everyone if the feature was available, and developed further.
Is there currently any way for a Webhook to be called at timed intervals, and ideally for the result to be sent to Terminal, without any end user coding (and without an MCU)?
This is the kind of development that I think would be useful and obviously extending it beyond simply seeing the Webhook result in Terminal. Initial stage could be for your server to parse Webhook result for chosen string of say “{34}” (degrees) and an email / notification to be sent to the end user.
End user to be allowed to set the string that your server is searching for and the follow up actions etc. In short, a SuperEventor.
Costas