I found this code by searching here and it is incredibly close to what I want. I have 3 buttons on my Blynk app that each turn on a light. Then I also have 3 momentary physical buttons that each turn on the same set of lights. The only thing missing is if I turn on a light with the app and the app shows the light being on, I would like the button on the app to turn off if I turn the lights off with the physical button and also show on if I turn it on with the physical button.
What happens now is if I turn the light on with the app, it shows on, but if I turn the light off with the physical button, the app still shows on.
#define BLYNK_PRINT Serial
#include <SPI.h>
#include <WiFiNINA.h>
#include <BlynkSimpleWiFiNINA.h>
// You should get Auth Token in the Blynk App.
// Go to the Project Settings (nut icon).
char auth[] = "xxxxxxxxxxxxxxxxxxxxxxxxxxx";
// Your WiFi credentials.
// Set password to "" for open networks.
char ssid[] = "xxxxx";
char pass[] = "xxxxx";
// Set your LED and physical button pins here
const int ledPin1 = 9;
const int ledPin2 = 11;
const int ledPin3 = 12;
const int ledPin4 = 15;
const int btnPin1 = 2;
const int btnPin2 = 3;
const int btnPin3 = 4;
const int btnPin4 = 0;
BlynkTimer timer;
void checkPhysicalButton();
int led1State = LOW;
int btn1State = HIGH;
int led2State = LOW;
int btn2State = HIGH;
int led3State = LOW;
int btn3State = HIGH;
int led4State = LOW;
int btn4State = HIGH;
// Every time we connect to the cloud...
BLYNK_CONNECTED() {
// Request the latest state from the server
Blynk.syncVirtual(V12);
Blynk.syncVirtual(V13);
Blynk.syncVirtual(V14);
Blynk.syncVirtual(V15);
// Alternatively, you could override server state using:
//Blynk.virtualWrite(V12, led1State);
//Blynk.virtualWrite(V13, led2State);
//Blynk.virtualWrite(V14, led3State);
//Blynk.virtualWrite(V15, led4State);
}
// When App button is pushed - switch the state
BLYNK_WRITE(V12) {
led1State = param.asInt();
digitalWrite(ledPin1, led1State);
}
BLYNK_WRITE(V13) {
led2State = param.asInt();
digitalWrite(ledPin2, led2State);
}
BLYNK_WRITE(V14) {
led3State = param.asInt();
digitalWrite(ledPin3, led3State);
}
BLYNK_WRITE(V15) {
led4State = param.asInt();
digitalWrite(ledPin4, led4State);
}
void checkPhysicalButton()
{
if (digitalRead(btnPin1) == LOW) {
// btn1State is used to avoid sequential toggles
if (btn1State != LOW) {
// Toggle LED state
led1State = !led1State;
digitalWrite(ledPin1, led1State);
// Update Button Widget
Blynk.virtualWrite(V12, led1State);
}
btn1State = LOW;
} else {
btn1State = HIGH;
}
if (digitalRead(btnPin2) == LOW) {
// btnState is used to avoid sequential toggles
if (btn2State != LOW) {
// Toggle LED state
led2State = !led2State;
digitalWrite(ledPin2, led2State);
// Update Button Widget
Blynk.virtualWrite(V13, led2State);
}
btn2State = LOW;
} else {
btn2State = HIGH;
}
if (digitalRead(btnPin3) == LOW) {
// btnState is used to avoid sequential toggles
if (btn3State != LOW) {
// Toggle LED state
led3State = !led3State;
digitalWrite(ledPin3, led3State);
// Update Button Widget
Blynk.virtualWrite(V14, led3State);
}
btn3State = LOW;
} else {
btn3State = HIGH;
}
if (digitalRead(btnPin4) == LOW) {
// btnState is used to avoid sequential toggles
if (btn4State != LOW) {
// Toggle LED state
led4State = !led4State;
digitalWrite(ledPin4, led4State);
// Update Button Widget
Blynk.virtualWrite(V15, led4State);
}
btn4State = LOW;
} else {
btn4State = HIGH;
}
}
void setup()
{
// Debug console
Serial.begin(9600);
Blynk.begin(auth, ssid, pass);
// You can also specify server:
//Blynk.begin(auth, ssid, pass, "blynk-cloud.com", 8442);
//Blynk.begin(auth, ssid, pass, IPAddress(192,168,1,100), 8442);
{ pinMode(ledPin1, OUTPUT);
pinMode(btnPin1, INPUT_PULLUP);
digitalWrite(ledPin1, led1State);
timer.setInterval(100L, checkPhysicalButton);}
{ pinMode(ledPin2, OUTPUT);
pinMode(btnPin2, INPUT_PULLUP);
digitalWrite(ledPin2, led2State);
timer.setInterval(100L, checkPhysicalButton);}
{
pinMode(ledPin3, OUTPUT);
pinMode(btnPin3, INPUT_PULLUP);
digitalWrite(ledPin3, led3State);
timer.setInterval(100L, checkPhysicalButton);}
{ pinMode(ledPin4, OUTPUT);
pinMode(btnPin4, INPUT_PULLUP);
digitalWrite(ledPin4, led4State);
// Setup a function to be called every 100 ms
timer.setInterval(100L, checkPhysicalButton);}
}
void loop()
{
Blynk.run();
timer.run();
}