ok, was only 3 decimal places in previous library (dunno which one it was though!)
I’ll add rounding in my code…
Edit: nope i just use “labelled value” widget and resize it small!
So in the Documents it is called BlynkTimer… but you are saying that instead of using something like #include <BlynkTimer.h> we just keep using #include <SimpleTimer.h>?
How does that work if we also use the SimpleTimer library in non-Blynk sketches… did you replace it (but call it the same thing) or merge something new into the original?
You don’t need to include anything, just use it.
If SimpleTimer.h header is included, it will either get ignored (BlynkTimer will be actually used) or emit a warning that you should move to BlynkTimer (for specific cases).
This is made for compatibility reasons.
BTW, documentation is updated.
hi i see in the documentation… "BlynkTimer enables you to perform periodic actions in the main loop() context. It is the same as widely used SimpleTimer, but fixes several issues."
…can you explain which issues its fixes that the current SimpleTimer introduces ? Would be good to know as SimpleTimer is used so ubiquitously
@vshymanskyy Hi - just seeing if you had a chance to review my previous post (re: BlynkTimer) as I know you are very busy and may have missed it. kind regards mars
@mars, nothing special, critical fixes like crash on Intel Edison/Curie… BTW library is open source, and not cursed in any way - so you can just compare the sources…