I’m attempting to use Blynk as a multi-gauge display for my vehicle, showing engine data. As you might understand the speed of presenting data is essential. Blynk officially states that you should limit your message count to 10 per 1000ms. I’ve done my research and tried various tricks to speed up thing but need more, any advise is welcome. Code is very simple, the virtual write Blynk default sketch can be used as an example. Running on bluetooth and a ESP32 so no network limitations.
I need to execute >100 virtual pin writes every second, 10 different values every 100ms. I’ve tinkered with the BLYNK_MSG_LIMIT to speed things up and switched off debugging just to reduce load but still Blynk will struggle. All the running values will freeze at once sporadically in the Blynk app. Is there anything else that I can change in the BlynkConfig file for the sake of speed?