I just noticed something really strange that I can only assume is due to App 2.11.0 update… although I am almost certain it didn’t glitch until just now (e.g. I don’t recall seeing it when reporting yesterday that the update didn’t resolve the visual glitch in HD displays - but I could be simply mistaken ).
NOTE the “devices” shown are not the ones affected by previously mentioned visual glitch… this is something a bit related, but additional.
Basicly, any Level Bar that has a negative number placed in the MAX setting (e.g. MIN 0 & MAX -150) will not display the level value until it reaches 0, then the bar suddenly “fills”. Swapping axis doesn’t matter.
I had first thought that I had somehow caused this glitch due to tweaking the sketch with a Blynk.config() change, as I was having strange overflows and whatnot (another issue for another day). But after reverting back to the original sketch and rebooting my Local Server, this little glitch remains. Removing and replacing the widget didn’t resolve anything.
After App ver 2.12.0, secondary glitch in Level Widget (where it was not showing negative numbers when set accordingly in MAX) is confirmed fixed!!
And Video Widget working without patch, separate issue, but I am happily reporting that here as well
Primary issue of “bleed over” on HD screen in Level Widget (possibly also related to Min Max settings) is still present, but not operationally critical and may be limited to only specific phones anyhow. I only have the one HD phone to test, so I can’t say for certain.