Not easy to be sure with just your code snippets…
But there was that change to BlynkTimer that I haven’t quite understood the mechanics of.
Could it be that your code had some overrunning timers that are are being discarded?
Not easy to be sure with just your code snippets…
But there was that change to BlynkTimer that I haven’t quite understood the mechanics of.
Could it be that your code had some overrunning timers that are are being discarded?