Same project for various mobile devices

Hello,

I have an application where more than one mobile device (Android and/or iOS) need to access the same hardware (ESP8266). However, due to the token, this not being possible. Has anyone done this?

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#define BLYNK_PRINT Serial // Comment this out to disable prints and save space
#include <SPI.h>
#include <Ethernet.h>
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>

// You should get Auth Token in the Blynk App.
// Go to the Project Settings (nut icon).
AUTH char [] = “this_is_my_problem”;

// Your WiFi credentials.
// Set password to “” for open networks.
ssid char [] = “network”;
char pass [] = “password”;

WidgetLED LED1 (V1);

void setup ()
{
Serial.begin (9600);
Blynk.begin (auth, ssid, pass);

// Make pin D2 default HIGH, and attach INT to our handler
pinMode (D4 INPUT_PULLUP);
}

checkPin void ()
{
if (digitalRead (D4) == LOW) {
led1.off ();
} Else {
led1.on ();
}
}

void loop ()
{
Blynk.run ();
checkPin ();
}

you can share access to your Blynk project or even share the project itself
http://docs.blynk.cc/#sharing

2 Likes

It is true!
I set “Share your Project configuration” . I will try to “Share access to your hardware”.
Thank you very much!

1 Like

@hernani.galindo you can also use same account on different devices.

1 Like