Problem when using SimpleTimer

Does anyone have a solution for timers to run in microseconds? I need 500 microsecond resolution but Simpletimers mess it up because Blynk Run() takes too long for them to keep everything in track. Is there a way to make blynk wait for a loop to end without disconnecting?

Rather than tag your post on to a 4 year old topic, you really needed to create a new post and include the code you are using.
I’ve moved this to it’s own topic, please add your code and other relevant details.
Code should have triple backticks at the beginning and end. Triple backticks look like this:
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Based on the limited amount that you’ve said, you ought to be using BlynkTimer and ensuring that you don’t have overlapping timers that attempt to do too much in a short period of time.

Pete.