Particle Mesh Support

I’ve been tooling around with Particle Mesh + Blynk. It is possible to get it working. There’s actually two ways.

  1. Forward the HTTP requests from the Particle Console to Blynk
  2. Use Mesh.publish to publish events locally. Then using the Blynk library to forward them to Blynk.

A full how-to is right in the form.

I know things may be changing with Blynk in the near future. It still may help folks who are looking to get their projects up and running. :slight_smile:

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