Sorry for the many questions dear @PeteKnight , did you look at the one I attached and the code?
It was working for a short time and then stopped sending notifications
Note that the notifications appear only in the notifications list and do not give an alert tone on the mobile phone
You don’t have an event with the event code of “Test Notify” in the attached screenshots, the event code is “Notify”.
Pete.
Hey there, try to use blynk.logEvent instead of blynk.notify
But the event code and your sketch still don’t match!
Pete.
Try a different sketch, something like this:
/*************************************************************
Simple push notification example
App project setup:
Push widget
Connect a button to pin 2 and GND...
Pressing this button will also push a message! ;)
*************************************************************/
// Template ID, Device Name and Auth Token are provided by the Blynk.Cloud
// See the Device Info tab, or Template settings
#define BLYNK_TEMPLATE_ID "TMPLxxxxxx"
#define BLYNK_DEVICE_NAME "Device"
#define BLYNK_AUTH_TOKEN "YourAuthToken"
// Comment this out to disable prints and save space
#define BLYNK_PRINT Serial
#include <ESP8266WiFi.h>
#include <BlynkSimpleEsp8266.h>
char auth[] = BLYNK_AUTH_TOKEN;
// Your WiFi credentials.
// Set password to "" for open networks.
char ssid[] = "YourNetworkName";
char pass[] = "YourPassword";
void notifyOnButtonPress()
{
// Invert state, since button is "Active LOW"
int isButtonPressed = !digitalRead(2);
if (isButtonPressed) {
Serial.println("Button is pressed.");
Blynk.logEvent("something");
// You can also use {DEVICE_NAME} placeholder for device name,
// that will be replaced by your device name on the server side.
//Blynk.logEvent("something");
}
}
void setup()
{
// Debug console
Serial.begin(115200);
Blynk.begin(auth, ssid, pass);
// You can also specify server:
//Blynk.begin(auth, ssid, pass, "blynk.cloud", 80);
//Blynk.begin(auth, ssid, pass, IPAddress(192,168,1,100), 8080);
// Setup notification button on pin 2
pinMode(2, INPUT_PULLUP);
// Attach pin 2 interrupt to our handler
attachInterrupt(digitalPinToInterrupt(2), notifyOnButtonPress, CHANGE);
}
void loop()
{
Blynk.run();
}
Notify was left for back compatibility. You should not use it. So you don’t get notification and email when logEvent is used?