Need help with Blynk Project with devices that randomly go offline

Yes. Even pulling the pin top an intermediate “floating” state can be enough to prevent booting.

Good idea.

Anything that’s approaching 10 seconds is potentially a worry.

In this topic, I was doing some tests of HTTP versus HTTPS calls to the Blynk server to use the Blynk API as a method of transferring data between devices (like the old Bridge functionality in Legacy).
As you’ll see, HTTPS API calls could take between 2.5 and 40+ seconds, whereas HTTP API calls were taking sub 100ms…

The delays come from the negotiation/authentication process necessary with HTTPS connections.

Pete.

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