With 1.0 not supported.
What will Blynk.connected() return if the 1.0 api is used?
With 1.0 not supported.
What will Blynk.connected() return if the 1.0 api is used?
I don’t understand the question, would you like to elaborate?
Pete.
Are you talking about blynk 1.0 server?
It will be down at the end of next week.
So Blynk.connect() will return false
Looking at my code. if Blynk.connect() returns false, It reboots. This would prevent the ESP32 from controlling equipment.
yes. So Blynk.connect() would return false? Bad news for me. Would be better if it returned true, and api did nothing.
If you use the Blynk IoT library, and establish a connection to the new Blynk IoT servers, then if you call Blynk.connected()
from your sketch it will return true
What I don’t understand is your reference to the “1.0 api”
If you’re referring to theLegacy Library then Blynk.connected()
will return false
after the end of the month, because the server that the sketch is trying to connect to won’t exist anymore.
Pete.
I am using 1.0.0 of the Blynk Library. Is this the legacy Blynk?
0.6.1 is the last version of the Legacy library.
1.1.0 is the latest version of the Blynk IoT library.
Do you still have a question?
Pete.
Thank you for your reply.
So if I am using 1.0.0 I am using the new IoT servers? Very good news if this is the case.
No, if you have created an IoT account and have created an IoT template within that account, and placed the Template ID and Device name at the top of your sketch and are either using an IoT Auth token or the Edgent example sketch (which uses dynamic Auth tokens), then you’ll be connecting to the new blynk.cloud
servers as opposed to the old blynk-cloud.com
servers.
Pete.