the problem is when I start my program on the App, the button is not setting its state to the equal state (button shows off) I have set in code to be high which would make the current app code show the button ON. So I end up having to push the button twice on the app to get it to “synch” with the real logic state of the GPIO
I dont see a way currently to make sure the button reflects the pin logic state like a “force push of logic” to the App
is there one? or is this a bug that needs to be ironed out?
And, we have actually developed an experimental way of handling it, but unfortunately can’t release it yet.
We want to be sure that the API we introduce is meaningful and persistent, so there’s some delay.
No need to brutally close the app. Same "mis"behaviour by just disconnecting(stop) and connecting(start) the project again while an LED was set. After reconnecting the LED state is not up to date.
Same issue if I start to connect from a second app to the same device, LED state is not up to date.
While both are synchronised everything works fine. GREAT JOB BLYNK TEAM!
Was thinking of an update function/callback which could be called in void setup() and by a freshly connected project?
Thanks, looking forward to hear some news,
CaptBlaubaer