Can’t you just use
void loop()
{
Blynk.run();
if(!Blynk.connected) { stopRoutine(); }
}
void stopRoutine()
{
}
That would do the trick I guess.
Can’t you just use
void loop()
{
Blynk.run();
if(!Blynk.connected) { stopRoutine(); }
}
void stopRoutine()
{
}
That would do the trick I guess.