First impressions

So I just downloaded the app and am goofing off … few ideas to make this better for new users

  1. the app has no instructions in it on how to use it, nothing telling you to download the library or anything

I would recommend linking to the getting started page at a minimum, additionally I think it would be good to have minimal instructions in the Token Delivery Email that would have basic requirements outlined for use

  1. the library documentation states to "Examples -> Blynk -> Transports -> Ethernet
    this isnt there just FYI was moved around a bit

otherwise … in less then 5min I was BlynkBlink-ing and the responsiveness of the server is amazing. now on to serious things like making a cat eating robot!

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Thanks for the feedback! We will update the documentation.

Tutorial will be also added. Glad you figured it out even without it! :wink:

also when the “project is running” it would be nice if the black “dotted” background went to like flat black for more of a “production look” and its clear if the project is running or not… this would give more of a polished look to the “running space” vs the development space.

it would also be cool if you could lock a project out so that it couldnt be developed like if I set up a thing to do something and put the app on my wifes phone, she could use the project but couldn’t accidentally edit the project.

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I also noticed that I cant reference a Digital pin with a ValueDisplay and a button. so for example I wish to have a button and the value above it to detect the state of the pin … in normal code I would have something like digitalRead(relayOne), and then also have a push button giving a digitalWrite(relayOne) in a different function, this way always registering the accurate state of the digital Pin…

I do hope this is just 1.0 release and in the future I can make logic decisions without software automation on the behalf of the Blynk-App?

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another feature request is to deal with logic without programmatic methods.

in the App I see you show the output of a button in a “low-high” graphic I would request that I can click that graphic and modify it in reverse order if I wanted to deal with strange optio switch hardware (the problem is your app is assuming Low off and High On logic, thats what makes the switch or button light up)

I also noticed that the “Device is offline” message pops up only for a second, and then goes away when you touch the program on the app, easy to miss this.

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@Spudgunman, the documentation was updated.
I also personally like other your ideas! I think many of them will be delivered in following version of the app, thanks!

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