Blynk showning Photon not on online

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Hi, Ive been using Blynk with particle electrons for a couple years.

Trying to use with a Proton.
Blynk app saying" Wasn’t online yet"

Code below is from Particle Web IDE


  No coding required for direct digital/analog pin operations!


#define BLYNK_PRINT Serial  // Set serial output for debug prints
//#define BLYNK_DEBUG       // Uncomment this to see detailed prints
//#include "blynk/BlynkSimpleParticle.h"
#include <blynk.h>

// You should get Auth Token in the Blynk App.
// Go to the Project Settings (nut icon).
char auth[] = "Qj6h4jtEiMJ73HKG04qnfUTpphKL5LLp";     // Qj6h4jtEiMJ73HKG04qnfUTpphKL5LLp  

// Attach a Button widget (mode: Switch) to the Digital pin 7 - and control the built-in blue led.
// Attach a Graph widget to Analog pin 1
// Attach a Gauge widget to Analog pin 2

void setup()
    delay(5000); // Allow board to settle


// Attach a Button widget (mode: Push) to the Virtual pin 1 - and send sweet tweets!
    if (param.asInt() == 1) { // On button down...
        // Tweeting!
        // Note:
        //   We allow 1 tweet per minute for now.
        //   Twitter doesn't allow identical subsequent messages.
       // Blynk.tweet("My Particle project is tweeting using @blynk_app and it’s awesome!\n @Particle #IoT #blynk");

        // Pushing notification to the app!
        // Note:
        //   We allow 1 notification per minute for now.
        Blynk.notify("You pressed the button and I know it ;)");

// Attach a ZeRGBa widget (mode: Merge) to the Virtual pin 2 - and control the built-in RGB led!
    int r = param[0].asInt();
    int g = param[1].asInt();
    int b = param[2].asInt();
    if (r > 0 || g > 0 || b > 0) {
        RGB.color(r, g, b);
    } else {

void loop()

Got it work with an older version