Currently, plain TCP is used.
Blynk servers also support SSL/TLS encryption, however it’s not implemented in Particle library right now. It could be implemented using TlsTcpClient or a similar library.
Currently, plain TCP is used.
Blynk servers also support SSL/TLS encryption, however it’s not implemented in Particle library right now. It could be implemented using TlsTcpClient or a similar library.