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Blynk on Tablets vs Old Phones vs New Phones

#11

And that would be a great, long awaited widget! :+1:

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#12

There is a lot of variation in phone screen size and resolution out there… but perhaps there is a technical reason to avoid autoscaling?

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#13

There is a purely economical reason.

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#14

Ah yes, the age old cost vs option issue. Understandable I guess (says the guy not paying the bills :wink: )

But looking at it from the old web designers aspect, scaling became essential to make a “project” useable as designed to all viewers formats.

An as I see it “free” Blynk is a designers platform that works on all phones, so the expectation when designing something on one device is that it will look the same everywhere.

But even now knowing that it may not, it still catches me off guard when I make a project that looks and works perfectly on my development devices, but as soon as I see it or show it to someone on the “daily driver” phone, it looks, well, not so nice :grimacing:

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#15

That all said… for me personally, I am just playing around and learning. So while I can (and do :stuck_out_tongue_winking_eye: ) complain and debate, I still understand that I get to play for free :smiley: So… Thanks!!

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#16

I only have one tile holding data, but this was a 3x1 grid and the exact same display on all three devices.

FYI…

On older tablet (Samsung Note 8.0) 800x1280

On older HD phone (Nexus 6) 1440x2560

On newer HD phone (LG G6) 1440x2880

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#17

:scream: enough to say it looks… Unacceptable on G6 (EDIT: and on “my” phones too- as attached) … I don’t know how, I don’t know what, but I guess something should be done to fix it…

Device tiles, Note 4 (UHD):

Device tiles Huawei P10 lite (FHD):

And some 7" Alcatel Pixie tablet (???):
Screenshot_2018-05-29-08-32-27

And who said Blynk is not designed to use on tablets? :smile:

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#18

Now how the hell do I install Blynk on my Phone?

https://i.ytimg.com/vi/spbTePuymbg/maxresdefault.jpg

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#19

If it has Android or IOS, It can be done. :stuck_out_tongue_winking_eye:

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#20

Not quite what I meant by dedicated numeric keypad widget… but closer :stuck_out_tongue:

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#21

@Gunner

Not sure I fully understand what’s wrong with the tiles widget on your smartphone.

If you are talking about cropped value, then you should use less columns in the tiles. Same for @marvin7

There are certain physical limitations of the screen real estate. You can’t put an elephant into a bird’s cage, no matter how strong you want it.

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#22

Both the Nexus 6 and LG G6 have exactly the same 1440 horizontal resolution, almost twice that of the Note 8.0… there is no small cages here :stuck_out_tongue:

This is not a matter of my little 3 digit value being too big, or too many tiles… this is Blynk UI not properly displaying on modern phones.

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#23

I still don’t understand the issue. If it’s a bug, then it should be fixed

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#24

But the birds cage should be the Alcatel, in my case - only about 1200x800 px (I don’t remember exact values). Yet the elephant fit somehow :wink:

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#25

The issue is the App is not scaling… or whatever method is used… properly on newer HD phones.

Text gets too big to display properly, even on smallest font size… which if chosen, then ruins the look on devices that do normally display correctly.

Some widgets don’t maintain aspect ratio on 1:2 aspect phone displays.

And is set for 3 rows, the same tiles display differently on nearly identical resolution phones… affecting both the graphic image and text scaling. Reducing the number of rows will “solve” the issue at the expense of reducing the value of using rows of tiles in the first place… and did I mention the horizontal resolution is the same on both HD phones and almost twice that of older phone and tablet… which do display with both clarity and still extra room for bigger numbers.

This issue affects the top menu, label text, widget appearance, display of character quantities in many given widgets… This is not just one thing… it is the entire look of the UI and how well it does or does not span across different displays.

I have shown multiple screenshots and tile shots and explained it multiple times… I don’t know how to demonstrate it more.

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#26

Can you list the resolutions for each screenshot and make sure that widget settings are all the same for every screnshot. Thanks

@BlynkAndroidDev, let’s discuss after that.

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#27

See this post above for the multi widget screenshot… Blynk on Tablets vs Old Phones vs New Phones

And here for the Tile - Blynk on Tablets vs Old Phones vs New Phones

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#28

Ok, thanks. We will check

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#29

Hello. Any updates on the widget resolution. I’ve installed the app on a Android Box and i can’t see anything.
Could you please give to me a temporary solution? maybe a known working version for this issue.
On the phone it’s ok.

!
On the android Box not so good
!

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#30

same problem for everyone since developers decided to remove font size auto-scaling

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