Blynk.Cloud not working with Particle Boron

  1. As described in the Particle Electron Example :

I did ping blynk.cloud and got the IP as

C:\Users\Tej>ping blynk.cloud

Pinging blynk.cloud [64.225.16.22] with 32 bytes of data:
Reply from 64.225.16.22: bytes=32 time=59ms TTL=55

But doesn’t seems to be working as in the serial monitor is it showing

___  __          __

/ _ )/ /_ _____ / /__
/ _ / / // / _ / '/
/
//_, /////_
/
__/ v1.1.0 on Particle Boron

#StandWithUkraine https://bit.ly/swua

[10783] Connecting to 64.255.16.22
[29034] Connecting to 64.255.16.22
[47534] Connecting to 64.255.16.22

• Particle Boron Cellular
• Smartphone OS (iOS or Android) + version : Android 1.7.2
• Blynk server
• Blynk Library version 1.1.0

Below attached is the code

[Unformatted code removed by moderator]

please edit your post, using the pencil icon at the bottom, and add triple backticks at the beginning and end of your code so that it displays correctly. Triple backticks look like this: ```

@vshymanskyy should be working with Boron? Could you please take a look?

@Pavel I have been using Blynk Legacy server with Particle Boron for last 1 year with no issue.

Apologies for not using correct format earlier

Here attached is the code

#define BLYNK_DEFAULT_DOMAIN “blynk.cloud”
// Template ID, Device Name and Auth Token are provided by the Blynk.Cloud
// See the Device Info tab, or Template settings
#define BLYNK_TEMPLATE_ID “xxxxxxxxxxxx”
#define BLYNK_DEVICE_NAME “Test”
#define BLYNK_AUTH_TOKEN “xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx”

// Comment this out to disable prints and save space
#define BLYNK_PRINT Serial

// Uncomment this, if you want to set network credentials
//#include “cellular_hal.h”
//STARTUP(cellular_credentials_set(“broadband”, “”, “”, NULL));

// Run “ping blynk.cloud”, and set Blynk IP to the shown address
#define BLYNK_IP IPAddress(64,255,16,22)

// Set Blynk hertbeat interval.
// Each heartbeat uses ~90 bytes of data.
#define BLYNK_HEARTBEAT 60

// Set Particle keep-alive ping interval.
// Each ping uses 121 bytes of data.
#define PARTICLE_KEEPALIVE 20

#include <blynk.h>

char auth[] = BLYNK_AUTH_TOKEN;

void setup()
{
// Debug console
Serial.begin(115200);

delay(2000);

Particle.keepAlive(PARTICLE_KEEPALIVE);
Blynk.begin(auth, BLYNK_IP);
}

void loop()
{
Blynk.run();
// You can inject your own code or combine it with other sketches.
// Check other examples on how to communicate with Blynk. Remember
// to avoid delay() function!
}

@Pavel Any responses ?

Hey,

Everyone is busy here wrapping up 2022. I hope @vshymanskyy will reply here once he has time.

BTW, I run Blynk on Boron with no issues…

@Pavel Thanks for replying. Do you think is there any other server address that might respond ? or I can use as blynk.cloud responds back with 64.225.16.22 on ping which is inaccessible by Boron as shown. I am trying to migrate to the new Blynk App !

Pinging blynk.cloud [64.225.16.22] with 32 bytes of data:
Reply from 64.225.16.22: bytes=32 time=59ms TTL=55
Reply from 64.225.16.22: bytes=32 time=58ms TTL=55
Reply from 64.225.16.22: bytes=32 time=59ms TTL=55
Reply from 64.225.16.22: bytes=32 time=58ms TTL=55

Serial output of Boron

 ___  __          __

/ _ )/ /_ _____ / /__
/ _ / / // / _ / '/
/
//_, /////_
/
__/ v1.1.0 on Particle Boron

#StandWithUkraine https://bit.ly/swua

[47436] Connecting to 64.255.16.22
[65688] Connecting to 64.255.16.22

Why do you need to hard-code the IP at all? Did you try using the default hostname (“blynk.cloud”).
It will automatically be used if IP is not specified