@BlynkAndroidDev@Dmitriy
Dear Sirs,
there is something wrong in the latest Blynk Android App Version 2.14.0
More precisely, the app does not synchronized well with the Blynk.setProperty coming from the hardware.
Please see my related code snippet and watch the attached Video ( link )
/// START routine for reading V16 (Relay 1 Virtual Button) and drive / change gp 12 accordingly ///
BLYNK_WRITE(V16)
{
if (param.asInt()) {
digitalWrite(RL1,HIGH);
Blynk.setProperty(V16, "color", RED); /// #define RED "#D3435C"
}
else {
digitalWrite(RL1,LOW);
Blynk.setProperty(V16, "color", GREEN); /// #define GREEN "#23C48E"
}
}
/// END routine for reading V16 (Relay 1 Virtual Button) and drive / change gp 12 accordingly ///
@Dmitriy@BlynkAndroidDev
Dear Sirs,
apart of my serious mistake to post the bug here (!) did any of you bothered to see and possibly to solve this issue?
Sorry but I can not understand. OK maybe it is wrong initially to post the bug here but please “don’t lost the forest because you see a tree”
My 5 cents.
I have some widgets that change colours with Blynk.setProperty() and they all work as they should, but I also keep all App, Library and Local Server up to data, so as not to introduce conflict.
Are you running Local Server? If so, make sure it is also up-to date as well as your Blynk library.
You might also wish to remove and reinstall the app as well as reboot the phone… sometimes others have had strange issues that were resolved by this.
Dear @Gunner
I connected my hardware ESP8266 based, always to Blynk public server. I have full updated Blynk Library ( if you see my posted video all info are appeared there in the running hardware ) and Blynk App. The reported problem are found in Both of My Android phone ( different models, even different Android versions 5.1.1 & 6.0 ALSO the same problem on Android 4.2.2 emulator on Windows 10 64 bit ). So I am expecting bug at Android App.