I haven’t tested all the widgets yet, but I got Blynk to connect with my Feather M0 WiFi.
I added some lines to Arduino_WiFi_Shield_101.ino as follows…
/**************************************************************
* Blynk is a platform with iOS and Android apps to control
* Arduino, Raspberry Pi and the likes over the Internet.
* You can easily build graphic interfaces for all your
* projects by simply dragging and dropping widgets.
*
* Downloads, docs, tutorials: http://www.blynk.cc
* Blynk community: http://community.blynk.cc
* Social networks: http://www.fb.com/blynkapp
* http://twitter.com/blynk_app
*
* Blynk library is licensed under MIT license
* This example code is in public domain.
*
**************************************************************
* This example shows how to use Arduino WiFi 101 shield
* to connect your project to Blynk.
*
* NOTE: You may need to install WiFi101 library through the
* Arduino IDE Library Manager.
*
* Feel free to apply it to any other example. It's simple!
*
**************************************************************/
#define BLYNK_PRINT Serial // Comment this out to disable prints and save space
#include <SPI.h>
#include<Adafruit_WINC1500.h> //#include <WiFi101.h>
#include <BlynkSimpleFeatherM0.h> //#include <BlynkSimpleWiFiShield101.h>
// Define the WINC1500 board connections below.
// If you're following the Adafruit WINC1500 board
// guide you don't need to modify these:
#define WINC_CS 8
#define WINC_IRQ 7
#define WINC_RST 4
#define WINC_EN 2 // or, tie EN to VCC
// Setup the WINC1500 connection with the pins above and the default hardware SPI.
Adafruit_WINC1500 WiFi(WINC_CS, WINC_IRQ, WINC_RST);
// You should get Auth Token in the Blynk App.
// Go to the Project Settings (nut icon).
char auth[] = "MyToken";
// Your WiFi credentials.
// Set password to "" for open networks.
char ssid[] = "MyNetwork";
char pass[] = "MyPassword";
void setup()
{
#ifdef WINC_EN
pinMode(WINC_EN, OUTPUT);
digitalWrite(WINC_EN, HIGH);
#endif
Serial.begin(9600);
while (!Serial)
{
;
}
Blynk.begin(auth, ssid, pass);
// Or specify server using one of those commands:
//Blynk.begin(auth, ssid, pass, "blynk-cloud.com", 8442);
//Blynk.begin(auth, ssid, pass, server_ip, port);
}
void loop()
{
Blynk.run();
}
I also created a “BlynkSimpleFeatherM0.h” from “BlynkSimpleWiFiShield101.h.” as follows…
/**
* @file BlynkSimpleFeatherM0.h
* @author Volodymyr Shymanskyy, modified by Don Pancoe
* @license This project is released under the MIT License (MIT)
* @copyright Copyright (c) 2015 Volodymyr Shymanskyy
* @date Jan 2016, modified July 2016
* @brief
*
*/
#ifndef BlynkSimpleFeatherM0_h //#ifndef BlynkSimpleWiFiShield101_h
#define BlynkSimpleFeatherM0_h //#define BlynkSimpleWiFiShield101_h
#ifndef BLYNK_INFO_CONNECTION
#define BLYNK_INFO_CONNECTION "WiFi" //"Adafruit_WINC1500"
#endif
#include <Adafruit_WINC1500.h> //#include <WiFi101.h>
#include <Adapters/BlynkWiFiCommon.h>
static Adafruit_WINC1500Client _blynkWifiClient; //WiFiClient _blynkWifiClient;
static BlynkArduinoClient _blynkTransport(_blynkWifiClient);
BlynkWifiCommon Blynk(_blynkTransport);
#include <BlynkWidgets.h>
#endif