I’m really expecting BLE to be worked on iOS. I’m developing a testing app to control my toy. I’ve completed on Android. If iOS is ready, I’ll publish the app right away. Would you let me know expected time to set BLE? Thanks a lot!
@Haein_Cho Did you use the LightBlue Bean with your Android testing app? I have recently worked with it on Android and Blynk, but found some stability issues when trying to control anything with PWM. So I was just curious if you or anyone else has had any better experiance with it.
PS I read your article in Maker Spotlight. It is good to see young women in the technical field
I’m using this to control color and set alarm. um… It’s unstable little bit when I change color of neopixel. But usually it’s fine. I’m constantly testing. If I find some better result, I’ll let you know on this topic. I’m so glad to meet you too Gunner If you have any plan to visit Maker Faire, see you then!
@Haein_Cho If you ever make up to the closest Maker Faire to me, in frozen North, Vancouver… then you never know, although even that is a trek for me.
As I have no IOS devices, my LLBean sat in it’s box for over a year until Blynk, now I am looking forward to them re-releasing it in the app hardware options.
Hm, I guess that in your case it was available due to the use of log builds) Does it stable? I remember that in our test we had a lot of problems with LBB+, but LBB was more or less ok.
I needed to update to latest App version due other issues, so no longer have LBB it in device options. But, while I was able to use it, the only issues I had noted at the time was when using any PWM control (Servo library control or direct PWM control with widget, etc) as that caused LBB lockup, requiring either hardware reboot and/or sometimes just app exit and restart.